Hello and welcome to my portfolio!
I’m an Award-Winning Game Designer with 5+ years of experience across gameplay design, UX/UI, QA, and production. I’ve worked on Unity and Unreal Engine projects, designing gameplay systems, progression, onboarding, and player experiences with a focus on making games fun, intuitive, and memorable.
I love analysing different ideas and thinking outside the box to make games that feel authentic and unique! Outside of game development, I’m passionate about my local games community! As Treasurer and Committee Member of IGDA Melbourne, I help support events and initiatives that bring local developers together.